Understand.
Shape. Ship.
Three years in UX research and product design, plus nearly a year interning as a product manager at a startup.
During that internship I worked across requirement definition, feature planning, interface design and engineering collaboration all the way through to launch, and I have also planned AI products and the workflows around them. A background spanning media art, psychology and HCI lets me look at users, products and technology from several angles at once. I want to keep building digital products, finding the balance between user experience, business value and technical feasibility so that what we design actually ships.
Selected work
2025 — 20262025
Portaly Monthly Support
A 0→1 subscription system that turned one-off tips into recurring revenue

2026
Portaly AI Scam-Account Blocking
Redesigning account risk control for a creator platform

2026
Human–AI Collaboration Research Platform
A 0→1 research system, built in-house, that makes AI behaviour controllable

2024
Hi-Life Gift Calendar
A service concept for gifting at Hi-Life convenience stores
InnoConnect+ Hi-Life Track — Special Award

2023–2024
Chatbot for Alcohol Dependence Treatment
Research into the design qualities that matter most
NSTC Undergraduate Research Creativity Award

2025
TAG
A multimodal VR haptic experience that makes fear something you can feel

2022
Box Monsters
An AR board game for early childhood education
DIGI x TCA Global Digital Rising Star Award — Silver
